Snake Pass

I’m not overly fond of snakes, but I like the potential of a puzzle-platformer in which you play as one that slithers and wraps around objects semi-realistically. This isSnake Pass, a PC game from Sumo Digital that came out of its first internal game jam. It’ll be playable later this week at EGX Rezzed 2016.

The designer, Seb Liese, used to be a biology teacher before he joined the industry several years ago. His “snake physics” prototype fared well at the game jam and was adapted into what we see today.

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While we know Sumo for its work on other people’s properties (Dead Island 2,Crackdown 3,Forza Horizon 2), it plans to “explore the possibility of creating [its] own IP” with titles likeSnake Pass.

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