Lost in translation
After word got around about Bloober Team’s remake ofSilent Hill 2, the studio has released a statement clarifying certain details about the game’s forecast and readiness.
In the statement, Bloober says it doesn’t comment on rumors, but felt the need to clarify recent statements that were “taken out of context, due to inaccurate translations.”

This arrives after an interview withBankier.plwas circled online, in statements that appear to have been mistranslated. Bloober says the company’s messages did not contain sales forecasts of specific titles, and that figure connected toSilent Hill 2refer to the “potential success” of the type of games it will be focusing on in the future.
Additionally, Bloober clarifies the current state of theSilent Hill 2remake’s development:

“It is also not true that we have announced thatSilent Hill 2is ready for release. Regardless of the development stage, all of our activities are focused on obtaining the highest quality for the finished product—the quality that fans ofSilent Hill 2deserve. We are aware that players are waiting for more information aboutSilent Hill 2. As soon as such information becomes available, we are sure that Konami, the publisher for the game, will share it with fans.”
Previously, translations had alleged the game was “technically ready”, but that looks to not be the case.

Back toSilent Hill
TheSilent Hill 2remakewas revealedas part of Konami’s specialSilent Hillbroadcast last year, laying out a number of new releases for the series all at once. Bloober, known for its work on other horror games likeThe MediumandLayers of Fear, is taking up the task of remaking one of horror gaming’s most beloved entries.
So there’s a bit of pressure, is what I’m saying. I’m curious to see whether a new version ofSilent Hill 2can capture the same magic, considering how poorly received theHD Collectionwas. At the very least, Bloober has reaffirmed that it’s aiming for a “faithful” adaptation.






